Bases we'll coverLearn how we can improve your businessBuilding Brand Communties for FMCG and Convenience Products Generating value of participation in virtual consumer communities on brand loyalty Generating lasting customer loyalty: a total customer experience approach to enhance ROI Lasting customer loyalty: a total customer experience approach.. Building and Managing Mobile Brand Communities Moderating the Consumer Quest for Authenticity: The Multiplicity of Meanings Within the Subculture of Brand Consumption. Building A Brand Love Triangle: Loyal Relationships among Providers, Customers, and Their Friends. Understanding purchase consequences of customer participation in brand communities Building BRANDS, CONSUMERS AND RELATIONSHIPS: A REVIEW From our Learnings Developing Conceptual Foundations of Internet Brand Community and Word of Mouth Control and Manage Consumer Activism on the Internet: The Role of Anti-brand Communities Brand Community Under Fire: Learnings from the role of social environments for the HUMMER Brand Community Building and Managing Mobile Brand Communities Building Loyalty programs with the sense of brand community Managing Brand Communities for the Automobile Industry Forming and Managing Visitor Communities That Enhance Sales Brand relationship marketing and brand involvement of professionals and B2B businesses through web-enhanced brand communities Learning From Religiosity in the Abandoned Apple Newton Brand Community How e-communities extend the concept of consumer exchange in marketing: Getting applications of the motivation, opportunity, ability approaches Building a University Brand Communities: The Long-Term Impact of Shared Experiences among Students GETTING CONSUMER LOYALTY: MODERATING THE INFLUENCE OF SATISFACTION AND BRAND COMMUNITY INTEGRATION Build a Come Together, Right Now, Virtually: An Examination into Online and Offline Communities. Building Brand Equity Through Corporate Societal Marketing and Brand Communities Learn about Brand Communities and Personal Identities: Negotiations in Cyberspace and Online Environments Building Brand Community on the Harley-Davidson Posse Ride and Get Insights from Other Brands Like Kawasaki, Honda, Vespa Learn how to Build Stronger Brands through Online Communities. Increasing participation in online communities: We are building a framework for human-computer interaction Learn about Consumer behavior in online game communities from a motivational factor perspective. Investigating interactions of trust and interest similarity in Brand Communities Social Software Development Environments and Consequences for Brand Communities Learn from P&G Boosts Social-Networking Efforts Web 2.0 AND THE ENGINEERING OF TRUST AND INVOLVEMENT How to use online community voluntary behavior by using cognitive map as investigation tool Designing Virtual Communities for Medical Professionals and Pharmaceutical Industries Understanding Sane Hallucinations on the Web and Consquences for the Brand Brand Community Building on the Web: Implications for Brand Journalism and Cost Savings Brand innovation creation by online basketball communities. Social network moving to mobile community platforms. Planning of Emap titles that form social networks. Developing the Web 2.0 - Joining the Revolution of Web 2.0 Finding effective ways to reach small communities via word-of-mouth Building brand communities on the determinants of success for online communities - learning from an empirical studies. Race, gender and sex on the net: semantic networks of selling and storytelling in brand communities Using and Exploiting of Folksonomies in Brand Communities Learning from Consumer Packaged Goods Firms Brand Communities and Its Effectiveness Fan fiction online: Engagement, critical response and affective play through consumer engagement. Social capital online: Collective use of the Internet and reciprocity as lubricants of democracy. Brand Community Marketing to Kids Where They Live - The Kids Communities Orchestrating interdependence of WOM tools in an international online learning community. Exploring Brand Conversation Activities in Online Brand Communities: A Longitudinal Analysis in the Financial Services Industry. Communicative Practices in Online Communication: A Case of Agreeing to Disagree Space technology, sustainable development and brand community applications: Internet as a facilitator of co-creating innovation. Understanding to stay neutral in your virtual brand community. The Sainsbury case that sets up forum for customer content and feedback. Leveraging the Knowledge of Your Peers: Brand Communities Hold the Promise to Enhance Scientific Research in the Car Industry Learning and Knowledge-building in Open-source Communities: Social-experiential Approaches to Enhance Brand Management Web 2.0: Online Communities, Personalization and the Web OS. E-learning for healthcare consumers: developing the brand communities of practice framework. Building Relationships in online consumer communities. Understand Why Consumers Engage in Virtual New Product Developments Initiated by Producers. Promoting minority-language use in a bilingual online community. Researching online populations: the use of online focus groups for social research. Brand community: enhancing the relationship marketing concept through customer bonding. Social Status in an Open-Source Brand Community Probabilistic predictions of peers' performance in P2P networks and social networks SuperGaming: Ubiquitous Play and Performance for Massively Scaled Brand Community. VIRTUAL JUNGLES: Survival, Accountability, and Governance in Online and Offline Communities. Semantic social network portal for collaborative online communities. New information communication technologies and the development of a children's 'community of interest'. Measuring Online Community Effectiveness and Consumer Conversion Rate Social capital and community building through an electronic and social networks. Flow Experiences and Brand Image Making: An Online Chat-Room (Net-) Ethnography. A framework for analyzing and understanding online communities and its effects on buying behavior Creation and recreation: motivating consumer collaboration to generate knowledge capital in brand communities. Empathy and online interpersonal trust: A fragile relationship of brand management Using Activity Theory to Conceptualize Online Community and Using Online Community to Conceptualize Consumer Activism. Retail Micro-Marketing Strategies and Brand Competition Strategies in Fragmented Markets of Communities. Consuming My Television: Connectedness and Community in Broadcast Media and Online Environments Consumerism revisited: The emergent roles of new electronic intermediaries between citizens and the consumer goods sector Assessing Motivation of Contribution in Brand Communities: An Empirical Investigation of an Online Travel Community. Recommended Reading On Brand Communities, Independent Information Professionals, and Leadership. Researching consumers in virtual worlds: A cyberspace odyssey of brand leadership The Field Behind the Screen: Using Netnography for Marketing Research in Online Brand Communities. Evaluating Negative Information in Online Consumer Discussions: From Qualitative Analysis to Signal Detection to Positive WOM The Marketing Scale Effectiveness of Virtual Communities and Offline Brand Communities Does the Internet Increase, Decrease, or Supplement Social Capital? Social Networks, Participation, and Community Commitment in the Consumer Good Industry Sociability and usability in online communities: determining and measuring success of WOM and Consumer Generated Media INTERNET FORUMS AS INFLUENTIAL SOURCES OF BRAND INFORMATION. Developing an optimal match within online communities: an exploration of CMC support communities and traditional support. Qualitative Research Perspectives in Computer Mediated Environments. The Operational Performance of Virtual Communities - Towards a Successful Business Model of Branding and Product Management Value Propositions of Online and Brand Communities that Generate Sales Virtually Criminal: Discourse, Deviance and Anxiety Within Virtual Communities - Learning from Community Bashing Measuring the success of an online community. Face-to-Face vs. Computer-Mediated Communities, A Comparative Analysis of Marketing Effectiveness Few Ways to Love, but Many Ways to Hate: Attribute Ambiguity and the Positivity Effect in Consumer Agent Evaluation. Receiving word-of-mouth from the service customer: An emotion-based effectiveness assessment. INFLUENCE OF IMAGE AND FAMILIARITY ON CONSUMER RESPONSE TO NEGATIVE WORD-OF-MOUTH COMMUNICATION ABOUT RETAIL ENTITIES. A Penny for Your Thoughts: Referral Reward Programs and Referral Likelihood of Consumer Word-of-mouth: The real action is offline and generates sales THE EFFECTS OF PERCEIVED RISK ON THE WORD-OF-MOUTH COMMUNICATION DYAD. AN EXPERIMENTAL INVESTIGATION OF JUSTICE-BASED SERVICE RECOVERY ON CUSTOMER SATISFACTION, LOYALTY, AND WORD-OF-MOUTH INTENTIONS. Information Search in Virtual Communities: Is it Replacing Use of Off Line Communication or does it support Off Line Communications The value of participation in virtual consumer communities on brand awareness and loyalty. Is There Buzz About You? The Power Of Building A Personal Brand and Consumer Broadcasting The consumer as advocate: Self-relevance, culture, and word-of-mouth effects in today's society Incorporating word-of-mouth effects in estimating customer lifetime value. Learning of consumers' perceptions of e-reverse bundling price in online retailing. Ratings, Reviews & ROI: How Leading Retailers Use Customer Word of Mouth in Brand Marketing and Merchandising. Characteristics of B2B adoption and planning of online brand communications. Personality-and-culture: The case of national extraversion and word-of-mouth marketing The role of retailer interest on shopping behaviour and recommendation behavior eWOM: The impact of customer-to-customer online know-how exchange on customer value and brand loyalty. The effects of service recovery on consumer satisfaction: a comparison between complainants and non-complainants. Why word of mouth is direct territory of the social networks of the consumer Recruitment of First-Generation Latinos and South Americans in a Rural Community: The Essential Nature of Personal Contact. EXTENDING AND CLARIFYING CAUSAL RELATIONSHIPS IN RESEARCH INVOLVING PERSONAL SHOPPING VALUE, CONSUMER SELF-CONFIDENCE, AND WORD OF MOUTH COMMUNICATION. Word-of-mouth keeps family retailer growing faster than traditional advertising An integrative model of consumer satisfaction in the context of e-services and real life services Word-of-mouth communications often maligned but effective: A look at the necessary new skills, mind-set and motivations. Measuring Motivations for Online Opinion Seeking and WOM Effects From Subservient Chickens to Brawny Men: A Comparison of Viral Advertising to Television Advertising. Relationships between Blogs as eWOM and Interactivity, Perceived Interactivity, and Parasocial Interaction. Online Discussion Groups as Social Networks: An Empirical Investigation of Word-of-Mouth on the Internet and Real Life Electronic Word-of-Mouth: A Comparison of Stated and Revealed Behavior on Electronic Discussion Boards. Electronic Word-of-Mouth in Online Environments: Exploring Referral Network Structure and Consumer Adoption Behavior. Measuring customer brand loyalty with multi-item scales. The Effects of Cultural Individualism on Consumer Self-Confidence for Marketplace Interfaces. Uncovering Rhetorical Methods of Word-of-Mouth Talk in Brand Communities. Word-of-Mouth and Word-of-Web: Talking About Products, Talking About Me, Talking About The Community Location, Location, Location: The Relative Roles of Virtual Location, Online Word-of-Mouth (eWOM) and Advertising in the New-Product Adoption Process. Thy Neighbor's Portfolio: Word-of-Mouth Effects in the Holdings and Trades of Money Managers. The impact of customer-to-customer interactions in a high personal contact service setting. Effects of complaining versus negative word of mouth on subsequent changes in satisfaction: The role of public commitment and positive word of mouth conversion rates The Effects of Locus of Control on Word of mouth Communication. Opinion leadership and WOM in a computer-mediated environment. Innovation diffusion uncertainly, advertising and pricing policies. Modeling consumer satisfaction and word-of-mouth effects: restaurant patronage in Korea. Job matching, social network and word-of-mouth communication. Spreading the Word: Investigating Antecedents of Consumers' Positive Word-of-Mouth Intentions and Behaviors in a Retailing Context. Segmentation Based On Media Consumption: A Better Way To Plan Integrated Marketing Communications Media. Motives for Deception in Consumer Word-of-Mouth Communication Activation of Salesperson Stereotypes Affects Perceptions of Word-of-Mouth Referral MANAGING WORD OF MOUTH for Organizational Success. Viral marketing, everywhere displays and podcasting: Social and business trends for the new year. Viral Marketing or Electronic Word-of-Mouth Advertising: Examining Consumer Responses and Motivations to Pass Along Email. Thiscompanysucks.com: the use of the Internet in negative consumer-to-consumer articulations and its turn around Quantifying the Ripple: Word-of-Mouth vs. Advertising Effectiveness. Using Online Conversations to Study Word-of-Mouth Communication. Knowledge diffusion dynamics and network properties of face-to-face interactions. Gender differences in the perceived risk of buying online and the effects of receiving a site recommendation. Stealth Marketing: HOW TO REACH CONSUMERS SURREPTITIOUSLY. From Density to Destiny: Using Spatial Dimension of Sales Data for Early Prediction of New Product Success. What makes mavens tick? Exploring the motives of market mavens' initiation of information diffusion. Beyond valence in customer dissatisfaction: A review and new findings on behavioral responses to regret and disappointment in failed services. Word-of-mouth promotion and switching behavior in Japanese and American business-to-business service clients. Satisfaction, loyalty and word of mouth within the customer base of a utility provider: Differences between stayers, switchers and referral switchers. ELECTRONIC WORD-OF-MOUTH VIA CONSUMER-OPINION PLATFORMS: WHAT MOTIVATES CONSUMERS TO ARTICULATE THEMSELVES ON THE INTERNET AND IN REAL LIFE ENVIRONMENTS? Electronic Word-of-Mouth: Motives for and Consequences of Reading Customer Articulations on the Internet. Motivations of College Student Game Attendance and Word-of-Mouth Behavior: The Impact of Gender and Culture Differences. On the relative importance of customer satisfaction and trust as determinants of customer retention and positive word of mouth. A study on diffusional characteristics of information on a human network analyzed by a Multi-Agent simulator. Early-Entrant Advantage, Word-of-Mouth Communication, Brand Similarity, and the Consumer Decision-Making Process in the different Industries. Identifying the next generation of influencers - How to use them effectively High-resolution gaming: Interfaces, notifications, and the user experience. Game playing and operations management education. Online multiplayer games: a virtual space for intellectual property debates? Treatment of Female Pathological Gambling: The Efficacy of a Cognitive-Behavioural Approach. Why Are Adolescents Addicted to Online Gaming? An Interview Study in Taiwan. 'Hanging out in Runescape': Identity, Work and Leisure in the Virtual Playground. Game traffic analysis: An MMORPG perspective. Literacy Networks: Following the Circulation of Texts, Bodies, and Objects in the Schooling and Online Gaming of One Youth. Volunteerism and Virtual Community Business Success: The Case of the Internet Chess Club. Receptiveness of Gamers to Embedded Brand Messages in Advergames: Attitudes towards Product Placement. Investment or Conspiracy? Legal Concerns About Investing in the Online Gambling Industry. Real-time service provisioning for mobile and wireless networks. Massively Multiplayer Online Video Gaming as Participation in a Discourse. The Global E-Gaming Industry: Why London, Why Now? Two-part tariffs in the online gaming industry: The role of creative destruction and network externalities. Gaming Continues as an Internet Success Story, Despite Obstructions from the U.S. Government: The Industry Uses Self-Regulation to Fill the Void Left by Governmental Inaction. Addiction to the Internet and Online Gaming - How to Get Them into The Real Life Again? Motivations to Regulate Online Gambling and ViolentGame Sites: An Account of the Third-Person Effect. Moms are unsung players in gaming world - The new Brand Communities of Women Media News Analysis: Sony Moves Online Gaming in the Right Direction. Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Brand Loyalty to Online Contents. Advertising Online Casinos: An Analysis of the Legal Rights and Risks. Breaking the Stereotype: The Case of Online Gaming and WOM Creation Gender dynamics and the social and spatial organization of computer gaming. Advertising to grow as share of online game site revenue. Measures of retaining digital evidence to prosecute computer-based cyber-crimes. Community in Cyber Space?: The Role of the Internet in Facilitating and Maintaining a Community of Live Music Collecting and Trading. Brand power revisited: measuring brand equity in cyber-space. Virtual Society, Virtual Convention, Virtual Money - Learning from The Pitfalls of Game Communities Apparent 3-D image perceived from luminance-modulated two 2-D images displayed at different depths. Evolution of Business Models in B2C E-Commerce: The Case of Fabmall. Erratum to "Post-industrial transformations and cyber-space: a cross-national analysis of Internet development Forum Shopping and the Cyber Pamphleteer: Banamex v. Rodriguez. Playing the "cyber terrorism game" towards a semiotic definition and qualitative recommendations On-Line Visualization and Navigation of the Global Web Structure. Design of 'Ba' for successful Knowledge Management-how enterprises should design the places of interaction to gain competitive advantage. The Cyber Space-Time Continuum: Meaning and Metaphor of Consumerism On-line incremental speaker adaptation for broadcast news transcription. 'Sites' of resistance: alternative websites and state-society relations. Use and Valuation: Information in the Google City Second Life and Google Earth are transforming the idea of architectural collaboration. Earth from Above: Students use free online satellite software to explore Earth. Google Tool Gives Businesses Down-To-Earth Value. Hands on Earth: Exploring the Planet on Which We Live and The Consumption Environment Virtual Reality: Prototype with Google Earth creates realistic 3D, satellite-based map. Google Earth: a new geological resource for Marketers Political Blogging and Social Welfare Policy: Internet Resources for Research and Scholarship. Blog on! Social networking redefining marketplace and Community Building Methods 'Barroom' Banter and Cyber-Appeal: Tips on Creating a Successful Blog. The Social Relations of Blogging and Community Building Consumer empowerment: a Foucauldian interpretation of Consumerism Online campaign communication and the phenomenon of blogging: An analysis of web logs during the 2005 British general election campaign. Workplace Worries: Blogging, IMing, iPods And Camera Phones--Oh My! BLOGGING THE BORDERS: VIRTUAL SKINHEADS, HYPERMASCULINITY, AND HETERONORMATIVITY. Thin Democracy? Parliamentarians, Citizens and the Influence of Blogging on Political Engagement. Answering the commonly asked client question: What do we do about the blogs? Consumers will have control over the future of broadcasting - Learn from best and worst cases Blog-based research notebook: Personal informatics workbench for high-throughput experimentation. Beauty of Blogging: But is it Too Much Information for Community Management? The New Life Cycle of Business Information and Brand Communities Technology-Based Communication Patterns of Youth. Identity, Electronic Ethos, and Blogs: A Technologic Analysis of Symbolic Exchange on the New News Medium. Into the Blogosphere: Managing the Risks and Rewards of Employee Blogging. Blogging, Ethics and Public Relations: A Proactive and Dialogic Approach Blogging: The New Computer "Virus" for Employers. Spreading the Word with Moblogs - Building Mobreputation ORGANIZING VIRTUAL ENVIRONMENTS: NATIONAL UNION DEPLOYMENT OF THE BLOG AND NEW CYBERSTRATEGIES. Blogging and Hyperlinking: use of the Web to enhance viability during the 2004 US campaign. Web 2.0 Connectedness, Sharing and the Social Internet. Blogs and the Bloggers Who Blog Them: An Analysis of the Who, What and Why of Blogging. The ethical dilemma of blogging in the media and consumer landscape Use of innovative technologies on an e-learning course. Is It Time to Convert? Migrating Static Pages to Database-Driven Web Sites. "The Vulgar Spirit of Blogging": On Language, Culture, and Power in Persian Weblogestan. The Power and Politics of Blogs. New media and Internet activism: from the `Battle of Seattle' to blogging. Blending by Blogging: weblogs in blended learning initiatives. Social Software Development Environments. Your Life in Snapshots: Mobile Weblogs. Marketing m-services: Establishing a usage benefit typology related to mobile user characteristics and WOM typologies Gender Differences in Cultural Acceptance and Career Orientation Among Internationally Mobile and Non-Internationally Mobile Adolescents. Using ubiquitous computing in interactive mobile marketing. Marketing m-services: Establishing a usage benefit typology related to mobile user characteristics. Mobile marketing: an analysis of key success factors and the European value chain. Ontology-based personalized couple clustering for heterogeneous product recommendation in mobile marketing. Mobile marketing: the role of permission and acceptance Can mobile services facilitate commerce? Findings from the Greek telecommunications market. Mobile Permission Marketing: Framing the Market Inquiry and WOM Landscape Building brand dialogue with mobile marketing and word of mob An Empirical Examination of Customer Perceptions of Mobile Advertising. Effects of watermark and music on mobile message advertisements. Using ubiquitous computing in interactive mobile marketing. Factors influencing consumers' willingness to accept mobile advertising: a conceptual model. Mobile advertising adoption by multinationals. Consumer Attitudes Toward Mobile Advertising: An Empirical Study. A recommendation mechanism for contextualized mobile advertising. An assessment of value creation in mobile service delivery and the moderating role of time consciousness. Mobile commerce integrated with RFID technology in a container depot that rocks Value-based Adoption of Mobile Internet: An empirical investigation for consumer goods manufacturers The conceptualization and measurement of m-commerce user and brand satisfaction. Design aesthetics leading to m-loyalty in mobile commerce and brand leadership R&D knowledge management in a telecommunications consortium: an actornetowork perspective. Evaluating the technological characteristics and trust affecting mobile device usage. Exploring m-commerce in terms of viability, growth and challenges. An Empirical Examination of Customer Perceptions of Mobile Advertising. The effects of utilitarian and hedonic online shopping value on consumer preference and intentions The mobile service industry: strategic challenges and future business models to build mobile communities Investigating the dynamics of the m-commerce value system: a comparative viewpoint. What Is Personalization? Perspectives on the Design and Implementation of Personalization in Information Systems. Havana agents for comparison shopping and location-aware advertising in wireless mobile environments. Researching the socio-cultural context: putting social representations theory into action. Using ubiquitous computing in interactive mobile marketing. Location-Aware Query Resolution for Location-Based Mobile Commerce: Performance Evaluation and Optimization. An Exploratory Study of Killer Applications and Critical Success Factors in M-Commerce. Contextual effects on the usability dimensions of mobile value-added services: a conceptual framework. An examination of the determinants of customer loyalty in mobile commerce contexts. Marketing m-services: Establishing a usage benefit typology related to mobile user characteristics. Key issues for the design and development of mobile commerce services and applications to generate WOM and mob communities Developments in the M-Commerce Value Chain: Adding Value with Location-Based Services and Mobile Hubs DEPLOYING MOBILE AND INTELLIGENT AGENTS IN INTERCONNECTED E-MARKETPLACES. Mobile Identity Management: An Enacted View. Mobile Business: Technological Pluralism, Social Assimilation, and Growth. DELIVERY OF PERSONALIZED AND ADAPTIVE CONTENT TO MOBILE DEVICES: A FRAMEWORK AND ENABLING TECHNOLOGY. Designing appliances for mobile commerce, retailtainment and brand community building A recommendation mechanism for contextualized mobile advertising. Exploring the Implications of M-Commerce for Markets and Marketing and Consumer Management A Moving Target: The Mobile-Commerce Customer that Generate Mobile Communities Why Companies Should Have Open Business Models to Build Mobile Communities The era of openness: Open innovation is now a recognized management tool. INNOVATING BUSINESS MODELS WITH CO-DEVELOPMENT PARTNERSHIPS. Selective revealing in open innovation processes: The case of embedded Linux. Innovating the innovation process with brand communities Beyond high tech: early adopters of open innovation in other industries. Free revealing and the private-collective model for innovation incentives in brand communities Toolkits for idea competitions: a novel method to integrate users in new product development in special communities Challenges of open innovation: the paradox of firm investment in open-source software. Extreme customer innovation in the front-end: learning from a new software paradigm. Minimizing Market Risks Through Customer Integration in New Product Development: Learning from Bad Practice. The industrial dynamics of Open Innovation-Evidence from the transformation of consumer electronics Managing the Risk of Customer Integration and Community Design Open Innovation Or Open House: How To Protect Your Most Valuable Assets. Ultimate Question: For Driving Good Profits and True Growth Blowing the Whistle on Bad Profits. The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments. Does Your Branding Need a Second Life? Forward Thinkers Push Reverse Product Placement. Second Life and Google Earth are transforming the idea of architectural collaboration to push offline brand communities Second Life Adds a Library Space of Brand Communities Reverse Product Placement in Virtual Worlds and Communities Major brands want slice of virtual world and integrate branded entertainment Second Life natives express their views on brand settlers and consumers Reuters Launches Virtual News Bureau in Role Playing Game. Using Massively Multiplayer Online Role Playing Games for Online Learning. NAPSTER'S SECOND LIFE?: THE REGULATORY CHALLENGES OF VIRTUAL WORLDS. Avatar Happenings: Activating Liveness in Online Environments. The visual characteristics of avatars in computer-mediated communication: Comparison of Internet Relay Chat and Instant Messenger as of 2003. Cross-cultural differences in recognizing affect from body posture. Real-time 3D video avatar in mixed reality: An implementation for immersive telecommunication. A Longitudinal Study of Task Performance, Head Movements, Subjective Report, Simulator Sickness, and Transformed Social Interaction in Collaborative Virtual Environments. Pilot Study for Assessing the Behaviors of Patients with Schizophrenia towards a Virtual Avatar. MAUI avatars: Mirroring the user's sensed emotions via expressive multi-ethnic facial avatars. The Influence of Avatars on Online Consumer Shopping Behavior and Community Building Avatars are people, too: PR in the virtual world. Electromyographic responses to static and dynamic avatar emotional facial expressions. The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction. Being There Together and the Future of Connected Presence. Neural Representations of Self versus Other: Visual-Spatial Perspective Taking and Agency in a Virtual Ball-tossing Game. Should remote collaborators be represented by avatars? A matter of common ground for collective medical decision-making and community processes The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments. Optimal assignment of distributed servers to virtual partitionsfor the provision of immersive voice communicationin massively multiplayer games. An intelligent electronic rental car assistant. Learner interaction management in an avatar and chat-based virtual world. The Avatar as Consumer. The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy. A Study of the Feasibility and Effectiveness of Dual-Modal Information Presentations. Something for Nothing: Understanding Purchasing Behaviors in Social Virtual Environments. Designing Action Games for Appealing to Buyers. Collaborative Virtual Environment Technology for People With Autism. Buddy Bots: How Turing's Fast Friends Are Undermining Consumer Privacy. Experimental Results of Affective Valence and Arousal to Avatar's Facial Expressions. Transformed Social Interaction, Augmented Gaze, and Social Influence in Immersive Virtual Environments. Enhancing collaboration in virtual reality applications of branded communities Online Consumer Trust and Live Help Interfaces: The Effects of Text-to-Speech Voice and Three-Dimensional Avatars. VIDEO PROCESSING AND UNDERSTANDING TOOLS FOR AUGMENTED MULTISENSOR PERCEPTION AND MOBILE USER INTERACTION IN SMART SPACES. Hierarchical Animation Control of Avatars in 3-D Virtual Environments. Virtual characters facial and body animation through the edition and interpretation of mark-up languages. CITYCLUSTER: "From the Renaissance to the Megabyte Networking Age": A Virtual Reality and High-Speed Networking Project. Nicotine Craving and Cue Exposure Therapy by Using Virtual Environments. An interrogative visualization environment for large-scale engineering simulations. Behaviourally rich actions for user-controlled characters. Near-video realistic synthetic talking faces: implementation and evaluation. Factors That Influence Presence in Educational Virtual Environments. MASCARET: A Pedagogical Multi-Agent System for Virtual Environment for Training. Perception of Shared Visual Space: Establishing Common Ground in Real and Virtual Environments. Addictive Consumption of Avatars in Cyberspace and Communities Neural Correlates of First-Person Perspective as One Constituent of Human Self-Consciousness. A comparison study of evolutive algorithms for solving the partitioning problem in distributed virtual environment systems. The Price of Bodies: A Hedonic Pricing Model of Avatar Attributes in a Synthetic World. Visual interactive stimuli techniques: interactive tools for exploring data using behavioral animation. Beyond Global Arrogance: The Avatars of New Transnational Spaces. Visualization of Respiration in the Embodied Virtual Communication System and Its Consumer Evaluation. An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. A Real-Time Interactive Nonverbal Communication System Through Semantic Feature Extraction as an Interlingua. Can We Sell a Virtual Object in a Virtual Society? E-commerce Evaluations in PA?2, A Personal Agent-Oriented Virtual Society. Effects of Handling Real Objects and Self-Avatar Fidelity on Cognitive Task Performance and Sense of Presence in Virtual Environments. The Performance of Automated Speech Recognition Systems Under Adverse Conditions of Human Exertion. Capturing Behaviour for the Use of Avatars in Virtual Environments and Real Life Brand Communities The Effect of the Agency and Anthropomorphism on Users' Sense of Telepresence, Copresence, and Social Presence in Virtual Environments. The artist and the Internet: a breeding ground for deception and community bashing Avatar Body Collision: enactments in distributed performance practices. Developing multimodal intelligent affective interfaces for tele-home health care. Social Anxiety in Virtual Environments: Results of a Branded Pilot Study. Sonic Intelligence as a Virtual Therapeutic Environment. Multiplicity, instability and sunspots in games and brand communities Avatars in Clinical Psychology: A Framework for the Clinical Use of Virtual Humans. Social Inhibition in Immersive Virtual Environments. Emotion Disc and Emotion Squares: Tools to Explore the Facial Expression Space. 'What is my avatar seeing?': The coordination of 'out-of-body' and 'embodied' perspectives for scene recognition across views. Creolization or Prodigalization? The Many Avatars of an Indo-Singaporean Food Consumptionscape. User Satisfaction through Empathy and Orientation in Three-Dimensional Branded Worlds. An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience. Avatarculture: Narrative, power and identity in virtual branded world environments. Performance-Driven Facial Animation: Basic Research on Human Judgments of Emotional State in Facial Avatars. Collaborative Virtual Environments that captures the consumer Meetings in a distributed group of experts: comparing face-to-face, chat and collaborative virtual environments. The Vertex Project: Children Creating and Populating 3D Virtual Worlds. Real-Time Simulation of a Stretcher Evacuation in a Large-Scale Virtual Environment. Presence in Shared Virtual Environments and Virtual Togetherness. Virtually Criminal: Discourse, Deviance and Anxiety Within Virtual Communities. APPLYING ARTIFICIAL INTELLIGENCE TO VIRTUAL REALITY: INTELLIGENT VIRTUAL ENVIRONMENTS. Small-Group Behavior in a Virtual and Real Environment: A Comparative Study. Representing Bodies in Virtual Space: The Rhetoric of Avatar Design. Marketplace: from Agents and Avatars to the Information Personae. What Is Word of Mouth? Develop viral-ready messages that stay in the brain Open Innovation and Live Research Practical tips to get you started with your own buzz campaign Convert WOM into sales and long-term market share Understanding WOM Networks to Launch Successful WOM Campaigns Across Europe Jetrosexuals and Transumption Virtual Worlds as Interactive Television and WOM Hub of the Future Create Power Packed list of keywords for your brand and hungry Google Learn How to Get into The Mind of Youth Influencers Explaining the thinking behind the use of WOM and how it ties into the overall corporate strategy and marketing mix WOM - Receiving and integrating feedback from the public Hear how early warning of negative WOM has helped leading brands mitigate damage to perception How Second Life is changing the effectiveness of viral marketing Social shopping and advertising: welcome to the world of 'prosumers' The Future of Second Life and beyond Understand how WOM improves brand value Learn to share word of mouth responsibilities with your marketing, customer service, management and sales teams Discover how WOM power comes from disrupting markets and economics Achieve WOM by creating your own unique experience a long the brand touchpoints Mobile Communities Alternative Media - Video and Gaming, What Do They Mean for Today's Marketer? Big Brands and Word of Mouth - How the succeeded and failed sometimes What does open source mean to your business? Artificial Intelligence that Produces Motivators for WOM Learn how to turn positive Word-of-Web into positive Word-of-Mouth in the real world Understand how to deal with cross-departmental issues Learn the right way to create brand communities Create a magic media plan invoking the power of WOM Mobile Tagging and GPS Graffiti Wifi-Communities Meet the worlds finest WOM expert, specialist and researchers Reaching out to highly connected people that love to talk about your brand What is the business wisdom brewed from the grounds of starbucks corporate culture Generating innovative WOM through the tapping of natural curiosity Ascertain which tone of voice you should use to attract the attention of your customers Social campaigning techniques that could be achieved with highly cost-effective impact Learn to convince the skeptics in your company that word of mouth is important and necessary in the future Using WOM and Accelerating business growth through customer advocacy 50+ Flocks and Grey Communities Social Bookmarking From Stores to Steam, Bringing Your Brand in Gaming Environments to Market Consumers in Control: Respect, Trust and Marketers Learning to Live with It and its consequences Understand the demographics and psychological state of mind of virtual world participants so you can plan your presence accordingly Digital Convergence - Learn how to convert your online fans into buying customers The Economics of Evangelism and Word-of-Mouth Do traditional marketing tactics work in Social Media and Virtual Worlds? Using WOM to attract new customers, employees and franchisees Are your existing customers the best Womster, evangelists, fans? Discussing the demand side methods of tapping into the consumers audience own motiviations harnessing their energies Small group discussions with the leading people in the field. Examining the undeniable impact of negative WOM from your own staff What to do when the conversation goes negative? Why do people get inspired to share a message? Planned Spontaneity Find out which WOM strategies work and just don't work Location-Based-Services 2.0 The Power of WOM in the Pharmaceuticals and Healthcare Industry - Good vs. Bad How to market via wom text messages Learn from proven trials that directly correlates positive WOM and increase your sales Understanding What People are Saying About Your Brand - Learn to Listen How to identify active talkers in your database Learn to plan and execute the kind of high-profile brand activities that get talked about Ethical guidelines for working with bloggers How to keep conversations going Extending WOM to Mobile: Mobile 2.0 or even further? Messages that influence influencers Understand what gives your customers the giddyup to talk in the future Get a grip on the latest WOM methods and tools Creating A Brand Ambassador Program that Hits the Road Learn how to integrate WOM into the marketing mix Weigh the impact of different WOM techniques What does viral, buzz and experiential marketing mean and do straight definitions truly exist How word of mouth changes advertising How to deal with cross-departmental issues Learn the terms, definitions and systematics used in WOM-speak Offline conversation starters Managing long-term WOM relationships Is WOM simply about having a great product and great service or brand? How WOM changes Advertising Understanding the Size, Composition, and Behavior of the Blogosphere in Europe How to assess needs, address challenges and start conversations within the BtoB marketplace Optimizing WOM - What words produce sales? 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Brand Leadership and Innovation Processes-Development of Products and Services Based on Core Competencies in Offline Brand Communities Intra- and inter-community knowledge spillovers: Evidence from European brand communities Promoting retail innovation in brand communities: knowledge flows during the emergence of self-service and supermarket retailing in Europe Managing the Risk of Customer Integration in Online and Offline Brand Communities Evaluating Community Investment Opportunity in Open Innovation -- A Real Option Approach for Brands The development of innovation communities and the art of brand innovation management-strategy, control and the culture of open innovations Communities of Knowledge: Entrepreneurship, Innovation and Networks in the European Landscape Managing knowledge in new product development in brand communities: a new management approach for innovative research departments of multinational brands Reducing project related uncertainty in the "fuzzy front end" of brand community innovations: a comparison of German and US product innovation projects How brand communities support innovative activities: an exploration of assistance and sharing among end-users as co-creators Double Loop Process: The Next Innovation Paradigm of Brand Communities Promoting Innovative Community Clusters through the Research Centre in Europe The Construction of 'Online Communities of Practice' in the Management of Brand Innovation Innovation through exemptions: building upon the existing creativity of employees in in-house communities Structuring Brand Innovation: A Conceptual Model and Implementation Methodology of Brand Community Effectiveness Mapping the business innovation process in brand communities Innovation, knowledge creation and systems of brand communities. Generating New Product Ideas: An Initial Investigation of the Role of Market Information and Organizational Characteristics The Problematic Role of Lawyers in the Creativity and Innovation Process. The Management of Innovation: Recasting the Role of Creativity in Brand Communities Issues in user-producer relations in the community innovation processes: The role of community managment. At the front ends of the Innovation process: Idea development and entrepreneurship of brand community members. The geographic sources of brand communities: Technological infrastructure and product innovation in Europe Simultaneous Community Marketing: A Holistic Marketing Approach to Shorter Time to Market Due to Consumers as Co-Creators Modelling the community innovation process: An empirical comparison of brand community approaches A Model for Studying R&D in brand communities--Marketing Interface in the Brand Innovation Process. Ethical Ideologies and Older Consumer Perceptions of Unethical Sales Tactics in Grey Brand Communities Hearing what older consumers say about participation in their care in grey communities Older Consumer Responses to Community Marketing: The Power of Subjective Age. The Importance of Ease of Use, Usefulness, and Trust to Brand Community Consumers: An Examination of the Community Acceptance Model with Older Consumers. Age-Related Differences in Responses to Brand Communities - Learnings for the Grey Market Cognition, Persuasion and Decision Making in Older Consumers Communities The relationships among family and social interaction, loneliness, community membership motivation, and dollar spending of older consumers How older adults meet complexity in online communities: Aging effects on the usability of different brand community settings. Community Marketing for 50+ Consumers: Findings for a better understanding of brand commuity attendance and loyalty behaviour. The Changing Psychology of the Older Consumer in Grey Communities: The Myth of Aging Boomers' Differences from Their Parents. Media Connections, Marketing, and Managing Obstacles in Reaching the Older Consumer in Brand Communities. Golden-Age Gambling in Special Brand Communities: Psychological Benefits and Self-Concept Dynamics in Aging Consumers' Consumption Experiences. Community Benefit segmentation: a potentially useful technique of segmenting and targeting older consumers in grey communities Using Brand Communities to Improve Seniors' Awareness of Their Role in Preventing Medical Errors and Misbehavior Serving the Needs of Mature Citizens: Strategies and Techniques for Targeting the 50+ Population Re-Visiting Age and Consumption in Brand Communities: Older Consumers' Use of the Internet to Get Real Access Time, Consumption, and the Older Consumer: An Interpretive Study of the Cognitively Young in Online Communities How Older People Think About Images of Aging in Brand Communities and the Media. Understanding the Older Consumer -- The Grey Market for Brand Communities Meeting the Needs of the Elderly in the Financial Brand Communities: An Empirical Analysis of Marketing Effectiveness Cybersenior Mobility: Why Some Older Consumers May Be Adopting the Internet and Online Communities. Do Elder Consumers Want Choice and Control Over Their Community Territory? Findings From Exisiting Brand Communities ADOPTION OF TECHNOLOGICAL INNOVATIONS BY THE ELDERLY IN BRAND COMMUNITIES: A CONSUMER SOCIALIZATION PERSPECTIVE. Is lifestyle an important factor in the purchase of OTC drugs by the elderly in online communities? Brand Communities in Europe to the consumer over age fifty. How will our industry reach the 50+ crowd? A psychographic study of the elderly and brand community attributes. Age, label format and community attendance effects on consumer perceptions and product evaluations of the elderly. The importance of consumer community interactions as a form of social support for elderly consumers in Europe. Patterns of targeting and encouraging participation of elder consumers in brand communities. Myths and realities of the over-50 brand community market. From the fonts of knowledge: The partnership between older consumers and brand communities. Do's and don'ts of encouraging brand community participation to older consumers. Consumer Brand Community Behavior in Later Life: Multidisciplinary Contributions and Implications for Marketing Practice SEGMENTING THE BRAND COMMUNITY MARKET FOR ELDERLY CONSUMERS: AN EMPIRICAL ANALYSIS OF IDENTIFIABLE GROUPINGS. Older Consumers' Orientations Toward Age-Based Community Marketing Stimuli. The Depiction of Senior Citizens in Brand Communities: A Content Analysis. Community Ethics:An Investigation of the Ethical Beliefs of Elderly Consumers in Brand Communities. The Influence of Information Source on Brand Loyalty and Consumer Sex Roles of the Elderly in Brand Communities Communicating With the Elderly Consumer in Brand Communities: The Growing Health Care Challenge and Service Factor Determinant Behavior Characteristics of Older Consumers in Offline and Online Communities A Socialization Perspective on Selected Consumer Characteristics of the Elderly in Brand Communities. Marketplace Needs of the Elderly: Determinant Attributes and Brand Community Choice. CONSUMER SOCIALIZATION OF THE ELDERLY IN BRAND COMMUNITIES: AN EXPLORATORY STUDY IN EUROPE THE MATURE CONSUMER AND TECHNOLOGY IN ONLINE COMMUNITIES BUYING AND CONSUMING BEHAVIOR OF THE ELDERLY FINDINGS FROM BRAND COMMUNITY RESEARCH INFORMATION PROCESSING AND THE OLDER CONSUMER: BRAND MARKETING AND COMMUNITY BUILDING IMPLICATIONS. An Investigation of Older Consumers' Unmet Needs and Wants in Brand Communities. A Community Survey of Purchase Experience of Older Consumers in Germany. Consumer Research and Programs for the Elderly--The Forgotten Community Dimension. Brand Community Research and the Aged Consumer: The Need for A New Perspective in Marketing. |
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